/*
 * Copyright (c) 2022 Huawei Device Co., Ltd.
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
#ifndef COMPONENT_MANAGER_H
#define COMPONENT_MANAGER_H
#include "codec_type.h"

namespace OHOS {
namespace Codec {
namespace CodecAdapter {
class ComponentManager {
public:
    ComponentManager() {}
    ~ComponentManager() {}
    ComponentManager(const ComponentManager &) = delete;
    ComponentManager &operator=(const ComponentManager &) = delete;
    int32_t CreateComponentInstance(const char *componentName, CODEC_HANDLETYPE &component);
    int32_t DeleteComponentInstance(CODEC_HANDLETYPE component);
    int32_t Init();
    int32_t Deinit();
};
}  // namespace CodecAdapter
}  // namespace Codec
}  // namespace OHOS
#endif  // COMPONENT_MANAGER_H
